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Swim England CRM

role

design manager

duration

4 months

team

Mehrnaz Bastani (PM)

Callie Rigsbee (DM)

Naomi Rufian

Lesly Catota Lopez

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Previous CRM was spread across several platforms, which required manual data entry and cross-checking that wasted "approximately six-thousand hours... per year."

Aaron Bartlett (EM)

Anya Kondamani

Kezia Rijadi

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skills/tools

user research

agile methodologies

Figma

objective
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Design and develop a web-based CRM platform for Swim England administrators to automate and streamline Swim England’s customer-related processes and communication systems.

solution: tailored CRM system built in Bubble.IO

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problem statement

How might we simplify Swim England's current workflows?

What processes should be automated to maximize time saved?

solution

A tailored customer relation management system that combines all team admin processes under a single platform to reduce time wasted with tedious manual data entry, completely developed in Swim England's platform of choice (Bubble.io) to allow for further customization as the organization grows.

01

project scoping

previous interface(s)

previous user journey

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research + key findings

User research methods consisted of conducting 5 interview sessions covering 9 members across Swim England’s 4 largest teams (Talent, Membership, Events, and Sports Development). This information was analyzed and condensed into a User Research Report that includes overall notes and personas.

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Interview Notes

Interview Recordings

User Research Report

Market Research methods consisted of researching other CRM platforms on the market, their popularity, use cases, cost, and strengths/weaknesses.

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Market Research Report

SE administrator (primary)

Name: John Smith

Background: Comes from a managerial background

Quote: "Digitally, there hasn't really been a clear vision or strategy about it."

Goals: Wants to efficiently help their team

Pain points: Sees that their team is struggling with efficiently using their time to perform these tasks

Behaviors/beliefs: Believes technology can be used to help them, and not against them.

Motivations: Job(?)

SE Volunteer (secondary)

Name: Mary Johnson

Background: Worked a regular 9-5 job

Quote: "I work on multiple different things a day, so chasing down answers is a hassle."

Goals: Wants to cut down time on manually validating form input with EnGage Database

Pain points: Cross-referencing data and sending out emails to chase down those who did not input their information correctly. Wants to spend as little time as possible performing menial tasks that require cross-checking information.

Behaviors/beliefs: Feels that technology is advancing rapidly, but their aging workforce is being left behind and not updating their technology.

Motivations: Mostly the fact that it is her job, enjoys working with sports

project objectives

project goal

These objectives are explored in-depth in the team's Project Requirements Document (PRD).

Design and develop a web-based CRM platform for Swim England administrators to automate and streamline Swim England's customer-related processes and customer communication systems.

target users

Swim England Administrator (Primary)

Swim England Customer (Secondary)

engineering objectives

Design database architecture

Automate confirmation emails

Automatic data population

Automatically process customer data from forms

design objectives

Design visual dashboard for administrators to navigate easily

Connect all features in one interface

Design user-facing forms to collect customer info

Design email templates for customer follow-ups

02

design + development

finding inspiration

To begin the design process, the design team completed an audit of other successful CRM/dashboards on the market to identify successes, failures, and pain points. It was clear that ‘chunking’ the information can help with a user’s cognitive load.

incorporating branding

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The design team used Swim England’s Official Visual Branding Guidelines to develop a design system to be used within our Figma prototypes. This included creating components, and choosing how we would implement colors and typefaces to brand this custom CRM system as Swim England’s.

initial designs (lo-fi)

Initial low-fidelity wireframes helped the design team explore multiple layout and architecture options.

 

secondary designs (mid-fi)

Moderate-fidelity wireframes implemented the components and style guide that we developed that represents Swim England’s Visual Branding Guidelines. These wireframes were presented to the client for feedback, and the feedback was used to create a finely-tuned final prototype in favor of a more developer friendly-progress bar. (1, 2)

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The design team continued to ideate upon different wireframes. By exploring as many different layouts as possible, we were able to validate the final design choice by eliminating as many other options as possible. (3, 4)

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We went through multiple rounds of iterations, but here are a few hand picked screens of previous iterations. The first two navigation bars (5, 6) organized the forms similar to a file explorer, with filters on the database. After receiving feedback from the SE team, we realized the progress of each submission was unclear. One of our revisions included the last screen (7), consisting of colored tags that represent progress, with clickable cards that contain each of those progresses. 

final designs (hi-fi)

03

testing + impact

user testing (area under construction)

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client testimonial

"Thank you to the Develop for good team of students for their great work on our project! They had to learn who we are and get to grips with our project quickly and they did it really well, and the output at the other end has put us in a really strong place for the next phase of the project. The team pushed our thinking to make sure that the output was what the customer wanted and not just what our internal team may have wanted. Thank you!"

- Josh Hardy, Swim England Technical Manager

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